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Thinking Through Making

I approach design as a system, connecting concept, execution, and technology. Leading teams across Motion Design, VFX, and Immersive Media, I translate complex ideas into polished, emotional experiences and scalable solutions.

Apple

Creative Lead

Vision Pro immersive content design

Vision Pro, Apple TV poduct creative

AIML

Cross-functional collaboration

FX | Disney

Creative Director

VFX Supervisor

Innovative marketing content design

Branding

Team leadership across design, immersive & VFX

Pipeline workflows

Cross-functional collaboration

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View Projects

FX Content Design & Immersive

Shogun

Led the campaign’s key visual identity across both physical and digital spaces, including a film exploring the series’ historical and cultural context, an immersive Times Square billboard, global venue applications, and teaser development. Collaborated with the internal creative team, Method Studios, and Create Advertising.

Shogun OOH Billboard

New York Times Square & Global Venues

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Shogun Short Film

Full Clip

The World of Shogun

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Shogun Teaser

Dream within A Dream

Shogun Main Title

The Land of The Rising Sun

Disney | FX Branding

Led the visual development of FX and Disney brand projects, exploring transformation and identity through motion. Integrated particle dynamics, VR brush data, and light projection experiments to visualize the connection between legacy and innovation, translating brand heritage into modern cinematic design.

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Disney Upfront

Sound Visualization

Developed the visual concept and a sound-driven Houdini system for FX’s Walt Disney Television brand sequence, blending retro TV tones and analog waves for a timeless feel.

Full Clip
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FX Content Design

Clios Silver Award

Mayans

Forged the gritty Mayans aesthetic by reinterpreting ancient iconography as massive sculptures built from motorcycle parts. I oversaw a procedural pipeline using instancing to manage the heavy geometry, enabling a Clios-winning fusion of mechanical engineering and symbolic storytelling.

Full Clip
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Design

Sculpting "Industrial Weight"

Tactile, Weathered Realism

Cinematic Atmosphere

Pipeline

Streamlined DCC Interoperability

Procedural Assembly & Instancing

Deterministic Animation Caches

FX Content Design

A Christmas Carol

Designed the visual language for FX’s A Christmas Carol show package, integrating procedural CG ice growth to evoke a dark, surreal tone and symbolize the character’s guilt and transformation.

Full Clip
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FX Content Design

DEVS

Visualized the core theme of Devs by reimagining the show's quantum computer as a suspended simulation of reality. I stripped solid topology down to procedural point clouds, blending abstract data with nature-inspired forms to blur the line between the technological and the organic.

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Extended Study

Weight of The Light

Where light feels heavy, and time slows to a shimmer.

FX Content Design

Snowfall

Designed evolving micro-titles for Snowfall that mirrored the narrative's rising tension. I distilled the story into five-second visual metaphors—from visceral burns to shattering facades—creating a sharp sequence with maximum impact.

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Unreal Engine Fellowship

Created during a three-week Unreal Engine World-Building Fellowship, Endgame reconstructs Megascan assets to depict a future where humanity adapts to a transformed Earth.

Full Clip
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